#include "Organism.h" // ***************************************************** // Now define Doodlebug Class // ***************************************************** class Doodlebug : public Organism { friend class World; public: Doodlebug(); Doodlebug(World *world, int x, int y); void breed(); // Must define this since virtual void move(); // Must define this since virtual int getType(); // Must define this since virtual bool starve(); // Check if a doodlebug starves to death private: int starveTicks; // Number of moves before starving };