// CommissionEmployee.h // CommissionEmployee class derived from Employee. #ifndef COMMISSION_H #define COMMISSION_H #include "Employee.h" // Employee class definition class CommissionEmployee : public Employee { public: CommissionEmployee( const string &, const string &, const string &, double = 0.0, double = 0.0 ); void setCommissionRate( double ); // set commission rate double getCommissionRate() const; // return commission rate void setGrossSales( double ); // set gross sales amount double getGrossSales() const; // return gross sales amount // keyword virtual signals intent to override virtual double earnings() const; // calculate earnings virtual void print() const; // print CommissionEmployee object private: double grossSales; // gross weekly sales double commissionRate; // commission percentage }; // end class CommissionEmployee #endif // COMMISSION_H