var maxValue:Number = 6; var minValue:Number = 1; var rNumber:Number; // my change to print iterations & random numbers to stage // initializing array to show iterations var iterationArray:Array = new Array(); // initializing array to show random numbers var randomArray:Array = new Array(); for (var i = 0; i < 100; i++) { rNumber = Math.floor(Math.random() * (maxValue - minValue + 1)) + minValue; trace(rNumber); // populates iterations array with value of i iterationArray.push(i); // populates rNumber array with value of random number randomArray.push(rNumber); } //Creates string from array , see page 321 var iterationArrayResults:String = iterationArray.join(", "); var randomArrayResults:String = randomArray.join(", "); //Create, populate, and show on stage the text field var iterationText:TextField = new TextField(); iterationText.border = true; iterationText.selectable = false; iterationText.autoSize = TextFieldAutoSize.CENTER; iterationText.multiline = true; iterationText.type = TextFieldType.DYNAMIC; iterationText.wordWrap = true; iterationText.text = "iteration: " + iterationArrayResults; iterationText.x = 100; iterationText.y = 50; iterationText.width = 350; iterationText.height = 50; addChild(iterationText); //Create, populate, and show on stage the text field var randomText:TextField = new TextField(); randomText.border = true; randomText.selectable = false; randomText.autoSize = TextFieldAutoSize.CENTER; randomText.multiline = true; randomText.type = TextFieldType.DYNAMIC; randomText.wordWrap = true; randomText.text = "random: " + randomArrayResults; randomText.x = 100; randomText.y = 200; randomText.width = 350; randomText.height = 50; addChild(randomText);