import flash.events.MouseEvent; genRandom.addEventListener(MouseEvent.CLICK, getRandomRange); var rNumber:int; function getRandomRange(evt:MouseEvent):void { if(minValue.value == maxValue.value || minValue.value > maxValue.value) { output.text = "Maximum value must be greater than minimum value."; } else { rNumber = Math.floor(Math.random() * (maxValue.value - minValue.value + 1)) + minValue.value; output.text = "Random number in the range " + minValue.value + " to " + maxValue.value + " is " + rNumber + "."; } }